Posted on: 7/30/2010 12:28:53 PM | Views : 723

Simulates 3D dice rolling and falling! Uses a standard 2D Canvas, adding polygons each frame for the visible faces, dots and shadows. The angle of each face is compared to a light source position, affecting the brightness of the face, and the view position follows the dice. Some basic physical modeling is used to make the dice collide realistically. ...

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