Posted on: 9/24/2014 11:50:04 AM | Views : 507

Descrtiption:
I have multiplayer online mobile game project to do and i want to find the best approach to design my web service fit to my needs.my game is kind of like "clash of clans" but not that graphical.there are players who have some properties and skills and information.and there is a match event where a player can attack another random offline player and the result is only based on a comparison between 2 calculated numbers(which is done in the server).i estimated that the number of players will be 5000 to 8000 so i will have some load and i need to cache whether a player is online or not(for the attack) and i need to keep track of every thing a player owns and some other data and update and create multiple times at the same time.and i'm going to use EF as my data model
My Homework:
After some research and reading about different architecture i came upon some Words and just got confused about the meanin ...

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